Slow-Mo Super Drop debugging!
Slimestronauts : Burst Strike! » Devlog
Amusing to see something that is almost instant during gameplay, slow like dripping honey!
Speaking of things that are both fast and slow, progress towards releasing a an Open Beta Demo of Slimestronauts goes both fast and slow.
It's going to take a lot of things to align and fall into place to have the Demo out by July 1st, but there's more than zero percent chance!
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Slimestronauts : Burst Strike!
Drop Slimes! Burst Replinodules! Rebalance the Poppability!
Status | In development |
Author | BossClaw |
Genre | Puzzle |
Tags | color-match, dropping, Godot, High Score, Parody, Pixel Art, Retro, Singleplayer, Slime |
Languages | English |
Accessibility | Configurable controls |
More posts
- More Slimes - less Game Breaking Bugs!9 days ago
- It LIVES!15 days ago
- Oozing closer and closer...23 days ago
- Almost a year since the last update?!?44 days ago
- Godot Port ProgressJun 28, 2024
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