Slow-Mo Super Drop debugging!
Slimestronauts : Burst Strike! » Devlog

Amusing to see something that is almost instant during gameplay, slow like dripping honey!
Speaking of things that are both fast and slow, progress towards releasing a an Open Beta Demo of Slimestronauts goes both fast and slow.
It's going to take a lot of things to align and fall into place to have the Demo out by July 1st, but there's more than zero percent chance!
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Slimestronauts : Burst Strike!
Drop Slimes! Burst Replinodules! Rebalance the Poppability!
| Status | In development |
| Author | BossClaw |
| Genre | Puzzle |
| Tags | Casual, color-match, dropping, Godot, High Score, Pixel Art, Retro, Singleplayer, Slime |
| Languages | English |
| Accessibility | Configurable controls |
More posts
- Should have been a release!71 days ago
- I can haz moar Refactor?Jul 20, 2025
- More Slimes - less Game Breaking Bugs!Jul 08, 2025
- It LIVES!Jul 02, 2025
- Oozing closer and closer...Jun 24, 2025
- Almost a year since the last update?!?Jun 03, 2025
- Godot Port ProgressJun 28, 2024

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