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Slimestronauts vs Replinodules from the Dark Side of Uranus

Slimestronauts vs Replinodules from the Dark Side of Uranus

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Devlog

  • Oozing closer and closer...
    June 24, 2025 by BossClaw#screenshots, #gameplay, #settings, #crt, #pixel-art, #slimes, #space
    The TODO list is shrinking, but like any Indie Dev project, the finish line might look close while it's actually still so, so far away! So here's some WIP images to peruse; Main Menu Continue or New S... Continue reading
  • Slow-Mo Super Drop debugging!
    June 17, 2025 by BossClaw#gameplay, #dev, #release, #announcement
    Amusing to see something that is almost instant during gameplay, slow like dripping honey! Speaking of things that are both fast and slow, progress towards releasing a an Open Beta Demo of Slimestrona... Continue reading
  • Almost a year since the last update?!?
    June 03, 2025 by BossClaw#progress, #Godot
    Well, I'll keep this short and sweet ( Guess that depends if you feast on Slimeflesh? ) It's been nearly a year since the last update and I'm relieved to say the port to Godot has been a good choice!... Continue reading
  • Godot Port Progress
    June 28, 2024 by BossClaw#godot, #port, #demo
    Quick lil' update - progress on porting Slimestronauts from Unity to Godot is going well! Hopefully, within the next 3 weeks there will be something to download and play! Fingers crossed, right?... Continue reading
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