Oozing closer and closer...
Slimestronauts : Burst Strike! » Devlog






The TODO list is shrinking, but like any Indie Dev project, the finish line might look close while it's actually still so, so far away!
So here's some WIP images to peruse;
- Main Menu
- Continue or New Screen - Users can choose to play with Mission Checkpoints or permadeath (Classic) mode.
- Playing with the Grid, Space BG, and Speech options enabled
- The Replinodules are doing their thing!
- WIP version of the Video settings page
- Early version of OB's Thanks Note. Who is OB you ask? Well...
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Slimestronauts : Burst Strike!
Drop Slimes! Burst Replinodules! Rebalance the Poppability!
Status | In development |
Author | BossClaw |
Genre | Puzzle |
Tags | Casual, color-match, dropping, Godot, High Score, Pixel Art, Retro, Singleplayer, Slime |
Languages | English |
Accessibility | Configurable controls |
More posts
- I can haz moar Refactor?49 days ago
- More Slimes - less Game Breaking Bugs!62 days ago
- It LIVES!68 days ago
- Slow-Mo Super Drop debugging!82 days ago
- Almost a year since the last update?!?96 days ago
- Godot Port ProgressJun 28, 2024
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