It LIVES!




It LIVES!!!
....It lives?
Yes indeed! Launching with known bugs, and incomplete features it still launched when I hoped it would.
Thankfully the largest known issue is rare and will only affect those who press enter too quickly after entering their name into the High-score screen.
I plan on doing weekly updates to finish the polish, squash bugs and add in the missing content / features.
If a significant bug is found the update that fixes it will release ASAP.
If all goes well, I'll have this Slimestronauts Live Beta 'Finished' by end of July, add more content and cool things in Aug & Sept, and hit V1.0 in October!
Later this week I'll make a road map available and some method to report bugs you fine folk discover.
Files
Get Slimestronauts : Burst Strike!
Slimestronauts : Burst Strike!
Drop Slimes! Burst Replinodules! Rebalance the Poppability!
| Status | In development |
| Author | BossClaw |
| Genre | Puzzle |
| Tags | Casual, color-match, dropping, Godot, High Score, Pixel Art, Retro, Singleplayer, Slime |
| Languages | English |
| Accessibility | Configurable controls |
More posts
- Should have been a release!68 days ago
- I can haz moar Refactor?Jul 20, 2025
- More Slimes - less Game Breaking Bugs!Jul 08, 2025
- Oozing closer and closer...Jun 24, 2025
- Slow-Mo Super Drop debugging!Jun 17, 2025
- Almost a year since the last update?!?Jun 03, 2025
- Godot Port ProgressJun 28, 2024

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